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[FIXED] Spelling mistake in player.networking
Posted: July 8th, 2012, 1:00 pm
by Jonty800
Code: Select all
Logger.Log( LogType.SuspiciousActivity,
"Player.LoginSequence: Unacceptible player name: {0} ({1})",
givenName, IP );
Re: Spelling mistake in player.networking
Posted: July 8th, 2012, 3:29 pm
by Hellenion
I believe this is in world names as well, or was.
Re: Spelling mistake in player.networking
Posted: July 8th, 2012, 5:17 pm
by Jonty800
World.cs
Code: Select all
if( !IsValidName( name ) ) {
throw new ArgumentException( "Unacceptible world name." );
}
player.cs
Code: Select all
public void MessageInvalidWorldName( [NotNull] string worldName ) {
Message( "Unacceptible world name: \"{0}\"", worldName );
Message( "World names must be 1-16 characters long, and only contain letters, numbers, and underscores." );
}
Thanks

Re: Spelling mistake in player.networking
Posted: July 9th, 2012, 1:17 am
by fragmer
English is hard.
fcraft: fragmer * r1621 /branch-0.60x/fCraft/ (7 files in 5 dirs): Fixed numerous typos in comments and messages (thanks Jonty800)