The X and Y axis are always a bit hard to remember, and you can't query them in any way either. North, South, East and West can be seen with {{cmd|Where}}, and thus are easier to get right.
You could even go as far as making N and S each other's inverse, where {{cmd|rotate 90 N}} would equal {{cmd|Rotate -90 S}}, thus always rotating clockwise.
Allow N|W|S|E where X|Y is expected
Allow N|W|S|E where X|Y is expected
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block