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[FIXED] Blocks acting strange

Posted: July 5th, 2011, 6:41 am
by Nessy
When manually deleting blocks, especially in pillars, some blocks reappear instantly. Some of them I can sit in one spot while holding the mouse click and the block reappears over and over. It seems like making a pillar will sometimes leave out 5-10 block chuck after completing it, too.

I think this only happens when deleting/adding the block from the top/bottom of its surface.

Re: Blocks acting strange

Posted: July 5th, 2011, 7:46 am
by tomsplz3
i get this issue when standing on a block and delete it .... just reappears

Re: Blocks acting strange

Posted: July 5th, 2011, 10:48 am
by TheMastBoss
Same here.

Re: Blocks acting strange

Posted: July 5th, 2011, 11:13 am
by fragmer
Odd. Investigating.

Re: Blocks acting strange

Posted: July 5th, 2011, 3:25 pm
by lucky_pierre
This happens to me as well.

It also affect draw commands, when you click on a block to mark it, it doesn't register, which can cause a lot of problems,
i.e. filling holes on main, /r air grass doesn't register and the next block I click leads to half of main filled with grass. :sidegrass:

Re: Blocks acting strange

Posted: July 5th, 2011, 5:05 pm
by DreamingInsane
lucky_pierre wrote:This happens to me as well.

It also affect draw commands, when you click on a block to mark it, it doesn't register, which can cause a lot of problems,
i.e. filling holes on main, /r air grass doesn't register and the next block I click leads to half of main filled with grass. :sidegrass:
That's exactly what you did. :P

Re: Blocks acting strange

Posted: July 5th, 2011, 6:08 pm
by lucky_pierre
Shush, it was just a clever example of a possible problem :oops:

Re: Blocks acting strange

Posted: July 6th, 2011, 1:19 am
by Helio_
This has been happening to me as well for awhile now. I simply just passed it off as lag.

Re: Blocks acting strange

Posted: July 7th, 2011, 5:01 pm
by fragmer
If anyone finds a reliable way to reproduce this bug, let me know. I haven't been able to get any strange-acting blocks on my test server. We've got a Heisenbug!

Re: Blocks acting strange

Posted: July 7th, 2011, 5:10 pm
by TheMastBoss
I'll try to get you an example when i get home :)

Or just make a 1x1 pillar, stand on it and start deleting it very fast, you should get this "bug".

Re: Blocks acting strange

Posted: July 7th, 2011, 7:02 pm
by Gabe86
I'm guessing its a lag. It happens much more frequently on the smp server. ill start deleting a block and itll reappear, which means that the server didnt register my block deletion. That my friends, is a lag. An extremely annoying one at that. Sometimes when smp gets really laggy, i cant do anything because every block i delete reappears.

Re: Blocks acting strange

Posted: July 7th, 2011, 8:10 pm
by lucky_pierre
The block lag on SMP and what's happening on freebuild are two different things, completely unrelated.
The problem you're having with SMP is probably related to your internet connection.
The one on freebuild is a mysteryyyyy.

Re: Blocks acting strange

Posted: July 7th, 2011, 8:38 pm
by TheMastBoss
Here is a reproduction of the bug :P


Re: Blocks acting strange

Posted: July 8th, 2011, 9:47 am
by Nessy
When I use Wom 1.6, the blocks are just fine. With the new WoM, however, the blocks start to act up. I went to another server (FREEBUILD FOR FUN [BIG MAP]) to see if it was specifically a WoM/server issue. With the new WoM on that server, I couldn't reproduce the bug. On I went to another fcraft server, Team900. There, I got the same bug as the official fcraft server. Switched to 1.6 and there was no bug.

Re: Blocks acting strange

Posted: July 8th, 2011, 11:17 am
by TheMastBoss
Maybe it's just WoM related.

Re: Blocks acting strange

Posted: July 8th, 2011, 7:28 pm
by fragmer
I tried slightly increasing the maximum allowed clicking distance (relative to player's current position). It was a 12x12x12 area around the player - same as vanilla server, but a little stricter than most custom servers. I increased that to 14x14x14, to account for lag. Whenever the server software gets updated next time, we'll see if that worked.

Re: Blocks acting strange

Posted: July 14th, 2011, 11:43 pm
by Fehzor
Nessy wrote:When I use Wom 1.6, the blocks are just fine. With the new WoM, however, the blocks start to act up. I went to another server (FREEBUILD FOR FUN [BIG MAP]) to see if it was specifically a WoM/server issue. With the new WoM on that server, I couldn't reproduce the bug. On I went to another fcraft server, Team900. There, I got the same bug as the official fcraft server. Switched to 1.6 and there was no bug.
Lol... and here I was reading this and thinking that I was special for never seeing this in game. I use 1.6.6.

Re: Blocks acting strange

Posted: July 15th, 2011, 12:56 am
by fragmer
Maybe the new WoM allows placing blocks further away than the original client, and fCraft marks it as hacking (placing block too far away from player position). I'll ask the WoM devs. I still cannot reproduce this with a normal client.

Re: Blocks acting strange

Posted: July 15th, 2011, 2:15 am
by 200419110
I have noticed that if you hold your spot for a long time and dont move your hand in-game, it does this. if you constantly move the mouse instead of keeping it stationary, you will not have this issue. notice in mastboss's video that he doesnt move the mouse, just constantly clicks. Idk if this is a bug or just lag. :P

Re: Blocks acting strange

Posted: July 16th, 2011, 5:03 pm
by Playdude98
fragmer wrote:I tried slightly increasing the maximum allowed clicking distance (relative to player's current position). It was a 12x12x12 area around the player - same as vanilla server, but a little stricter than most custom servers. I increased that to 14x14x14, to account for lag. Whenever the server software gets updated next time, we'll see if that worked.
D u mean Project vanilla

Re: Blocks acting strange

Posted: August 27th, 2011, 2:01 pm
by Nessy
Bump.
Just letting you know that this problem is still there. :D

Re: Blocks acting strange

Posted: August 27th, 2011, 4:39 pm
by beeriebeer
Same here!

Re: Blocks acting strange

Posted: August 28th, 2011, 1:00 am
by DreamingInsane
This only happens to me if I'm too close to the block I desire to remove.

Happens almost rarely for me now.

Re: Blocks acting strange

Posted: September 16th, 2011, 5:01 pm
by fragmer
I believe the recent WoM update fixed this!
WoM changelog wrote:2.0.4 Fixes a movement update problem reported by spifkitten99, which was causing jerky movement / some servers to kick wom users for distance cheating. Thanks spifkitten99!

Re: Blocks acting strange

Posted: September 17th, 2011, 6:57 pm
by Nessy
Yup, I was going to post that too. YAY!