Hey!
I'm not very good modding, but I'm starting a little with fCraft, and trying to add some easy commands.
The question is: After modding (adding cmds, etc.) will the server still be able to handle fCraft updates, and that without breaking anything of what I've added?
Just one question...
Re: Just one question...
When you update fCraft you will lose any custom code, so you would have to re-add any custom commands.
If you're modding fCraft then make sure you do not send any bug reports to fragmer (untick the box in the advanced tab of configGUI)
If you're modding fCraft then make sure you do not send any bug reports to fragmer (untick the box in the advanced tab of configGUI)
You cannot use certain BBCodes: [img].
Re: Just one question...
Ok, thx.
Btw, Jonty, take a look at the help-info for TempBan (800-craft).
"1 hour = 1200 seconds"
1 min = 60 sec, 60 min = 1 hour.
60 sec (1m) x 60 min = 3600 seconds in one hour.
Btw, Jonty, take a look at the help-info for TempBan (800-craft).
"1 hour = 1200 seconds"
1 min = 60 sec, 60 min = 1 hour.
60 sec (1m) x 60 min = 3600 seconds in one hour.
- Intertoothh
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Re: Just one question...
Not exactly true, if you just use subversion to update your local source, and recompile. It wont overwrite your additions.
You might get a conflict if fragmer changed some of the code near your changes.
More info on version control:
http://svnbook.red-bean.com/nightly/en/index.html
You might get a conflict if fragmer changed some of the code near your changes.
More info on version control:
http://svnbook.red-bean.com/nightly/en/index.html
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