Hello!
With the introduction of triangles fcraft entered the awesome world of polygons. Triangles are great for organic creations, but I now find myself in need of creating a 4 pointed/edged surface angled on two or more axes. Would this be something you have planned?
[REJECTED] Quadrilateral!
- Sanjar Khan
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[REJECTED] Quadrilateral!
Ferrisbuler2: i will stay but i might not post cus of ollieboy
Re: Quadrilateral!
I've thought about it, but the problem with quadrilaterals is keeping all marks on one plane. With /Triangle I only have 3 points/marks, which defines the plane of the triangle. With a quadrilateral, it's very likely that 4 points/marks will not lie in the same plane. I'm not sure how to resolve that.
- Sanjar Khan
- Trustee
- Offline
- Posts: 1766
- Joined: May 24th, 2011, 1:40 pm
- Location: Leiden, Zuid Holland
Re: Quadrilateral!
I had not thought of that at all. I hope you wake up one day with the solution
Ferrisbuler2: i will stay but i might not post cus of ollieboy
Re: Quadrilateral!
Yes. But so can you, with /triangle.