[DONE] /Timer suggestions

Fixed bugs, solved problems, and old reports.
Locked
User avatar
David00143
Trustee
Offline
Posts: 129
Joined: May 24th, 2011, 12:13 am

[DONE] /Timer suggestions

Post by David00143 »

Being able to abort a timer is obvious, but since there could be more than one, here's how i think it should be done.

To see what timers there are currently:

/Timer * [#]

* to show timers
The # would be the page of timers going.
Example:

/Timer * 3

Would show timers 11 to 15

/Timer * 6

Would show timers 26 to 30

This would allow less chat spam (Hopefully) on your side, in case there were a lot timers (5 might be too many)

Here's how it would show timers:

1) <time> until <something>
2) <time> until <something>
3) <time> until <something>
4) <time> until <something>
5) <time> until <something>

Now for aborting a timer from this:

/Timer abort #

Would stop timer #whatever
Meanwhile in staff chat....
(staff)xN8Gx: Next up; words that rhyme with luck!
(staff)David00143: fuck off n8
(staff)xN8Gx: Suck it david
(staff)RuggedBear: Go roll in the muck
(staff)David00143: yuck!

User avatar
fragmer
fCraft Developer
Offline
Posts: 1386
Joined: May 21st, 2011, 10:53 pm

Re: /Timer suggestions

Post by fragmer »

I added a way to list and abort timers. See /Timer page on the wiki.

Locked