One of the things that annoy me the most (and allows griefers more time to grief) is when I'm going through the players and one or two or more are on a world like Spleef or Antfarm where griefing is impossible, and on my laggy days it takes forever to load that world and longer to load main back. Is there a way possible for you guys to create a warning that someone is in a different world before you teleport to them? Or add their current world to /info if they're not hidden?
I know this gets on quite a few of other peoples' nerves as well, so I figured I'd ask
It would still be nice to have it warn you while teleporting to a guest, just make you teleport to them twice instead of once, that way you don't have to /where every guest before you teleport to them
But if you implement something like this, I would have to sit through the entire warning or confirm my action when I want to teleport to someone fully aware of where this person is. Annoying.
Ferrisbuler2: i will stay but i might not post cus of ollieboy
Sanjar Khan wrote:But if you implement something like this, I would have to sit through the entire warning or confirm my action when I want to teleport to someone fully aware of where this person is. Annoying.
Actually, it could be so you have to teleport to them twice, the first time it warns. That would be really easy, since you only need to put / again
fragmer wrote:A confirmation for every cross-world teleport would be unnecessary.
I meant only for guests, not all of the cross-world teleports. A command could be created to change a boolean for whether to warn you or not... but yes, I can always start using /where now