For all mod-related questions and custom code.
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boblol0909
- SupOP
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- Posts: 314
- Joined: June 24th, 2011, 10:27 pm
Post
by boblol0909 »
Command to give players their wom direct link.
Code: Select all
static readonly CommandDescriptor CdWomDirect = new CommandDescriptor
{
Name = "getwom",
Aliases = new[] { "getlink", "getdirect" },
Category = CommandCategory.Info,
UsableByFrozenPlayers = true,
Help = "Gets your wom direct connect link.",
Handler = WomDirectHandler
};
internal static void WomDirectHandler(Player player, Command cmd) {
StringBuilder sb = new StringBuilder();
sb.AppendFormat("mc://{0}:{1}/{2}/", Server.ExternalIP, Server.Port, player.Name);
foreach (byte b in System.Security.Cryptography.MD5.Create().ComputeHash(Encoding.ASCII.GetBytes(Heartbeat.Salt + player.Name))) {
sb.AppendFormat("{0:x2}", b);
}
player.Message("Your WOM direct connect link:");
player.Message(sb.ToString());
}
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Hellenion
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- Posts: 220
- Joined: October 20th, 2011, 9:20 am
- Location: Subnet
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Contact:
Post
by Hellenion »
This is, of course, very secure.
So the link appears as a server message to a player, then what? You can't copypaste from minecraft.
A = {x ∈ P(U) | x ∉ x}
Mods:
- /Su - Allows players to temporarily become a different rank
- /Snap - Like /Line but only draws straight or diagonal lines.
- pre-0.630 skip/none block
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BobKare
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- Posts: 279
- Joined: May 26th, 2011, 2:15 pm
Post
by BobKare »
Useful for the server owner, who can easily get the Direct URL in his console.
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Jonty800
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- Posts: 280
- Joined: August 21st, 2011, 6:31 am
- Location: United Kingdom
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Contact:
Post
by Jonty800 »
What? The console already has a url in the servergui. (Not mc:// but blah)
You cannot use certain BBCodes: [img].
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BobKare
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- Posts: 279
- Joined: May 26th, 2011, 2:15 pm
Post
by BobKare »
Jonty800 wrote:(Not mc:// but blah)
Exactly. I was talking about the WoM Direct link.
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OfficerFlake
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- Posts: 25
- Joined: May 28th, 2012, 12:03 am
Post
by OfficerFlake »
If I'm having issues with MC.net and wom, I do this (as I am on 127.0.0.1)
mc://127.0.0.1/OfficerFlake/blahblahblah
you bypass the test as you are on localhost (though, this won't work with strict authentication testing)
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