You should spawn at 40, 199, 40 in FCraft, however the correct spawn is 2, 159, 38 (you can see this using a MCForge 5.5.0.3 server).
I tried fixing it but I don't know what the problem is. If someone could help that would be great.
Thanks

Code: Select all
// Read in the spawn location
map.Spawn = new Position {
X = (short)(bs.ReadInt16() * 32),
Y = (short)(bs.ReadInt16() * 32),
Z = (short)(bs.ReadInt16() * 32),
R = bs.ReadByte(),
L = bs.ReadByte(),
};
AFAIK, MCForge has always saved coordinates like that. I had to get used to the other way when I switched to fCraft.fragmer wrote:I wonder if that's a recent change, or if it's been that way all along. I could've sworn that it functioned properly before...